Creating a New Player
The process of creating a player involves a series of
forms that allow you to specify some options, enter basic player
information, enter statistics, and assign ratings for various
baseball skills.
To create a new player, click
View on the DMB menu
bar and select Organizer. When the Organizer
window appears, select the tab labeled Players. On the Players tab, click
the button labeled New. This displays the options window.
Player creation options
This form allows you to specify the options that are in effect
when creating players. The values you enter here are remembered and
redisplayed for the next player you create, saving some time and
effort if you are creating a number of players from the same team
and using the same source of statistics.
1. In the boxes at the top of this screen, select the
Era and Park to
use for evaluating this player's statistics. All DMB players are
created on an era- and park-neutral basis so they can be moved into
new eras and ballparks and have their performance automatically
adjust to their new surroundings.
Why is this necessary? Suppose a player hit 25 homers in 500
atbats. By itself, this means almost nothing. If he did this in a
huge park during the dead-ball era, it's a tremendous
accomplishment. But if he did it in Colorado in 1999, it means he
has below-average power. So DMB subtracts the effect of his home
park and compares his park-adjusted stats to the norms for his era.
The result is a set of park-neutral ratings that indicate how this
player performed relative to the norms for his era.
For both eras and parks, you can choose to use one from the
active database or select from DMB's historical era and park
databases.
2. Select the team to which you want
to assign the player, leaving the value as <none> if you want
the player to be added to the free agent pool.
3. Select the creation method you wish
to use. DMB has two sets of formulas that it can use for creating
players. The Left/right option is
appropriate when you have the player's actual left/right splits and
wish to use them to rate the player. The Overall option is best when you don't have left/right
splits or if you prefer to have DMB generate a standard left/right
differential for this player.
If you choose the Overall method, DMB uses historical norms to
rate batters to perform better against opposite-handed pitchers.
The difference is about 20 batting average points and 30-40 points
in slugging average. In other words, a lefty hitter who batted .280
overall would be rated to hit about .287 against righties and .267
against lefties. If that player faces righties about 2/3 of the
time, his overall average in his DMB games would be around .280.
Similar adjustments are made for right-handed batters and for
pitchers.
This means that the strategy of trying to get favorable
left/right matchups in your DMB games is still very important, even
if you're using players who were created using the Overall
method.
4. In the lower left are a set of checkboxes that allow you to
tell DMB to estimate various statistics for the player you are
creating. You can use this feature if you do not have access to
accurate statistical data for certain items.
If, for example, you are creating a batter and do not have any
information about the number of times he was hit by a pitch, check
the HBP box. If the HBP box was checked, DMB knows that you don't
have this piece of information, and when the form for entering
batting stats is displayed, the HBP box is grayed out so you cannot
enter a value. When DMB converts those batting statistics
into the event tables that determine batting performance, it
estimates the number of HBP and uses that value.
If you know how many times the batter was hit by a pitch, leave
the HBP box unchecked. DMB assumes that you will enter a HBP
value when it comes time to do so. If you enter zero, DMB
assumes the player was never hit by a pitch and rates the player
accordingly. In other words, if you don't ask DMB to estimate
a statistic for you, zero means zero.
NOTE: These
estimates apply only when you have chosen the Overall method. If you are using the
Left/right method, all of the statistics
are required. If you leave something as zero, it will be
treated as zero. No estimates will be made by DMB, so if you
don't know the real values, enter your own estimates. In
other words, if you know that a player had 12 sacrifice bunts
overall but you don't know how they were broken down on a
left/right basis, make a reasonable estimate. If the player
got about a third of his atbats against left-handed pitching, and
you think his sacrifice bunt rate would have been about the same
versus both LHP and RHP, enter 4 versus LHP and 8 versus RHP.
Even if this is not exact, you won't be far off, and the
player will perform accurately in your DMB games.
5. Check the box labeled Enter fielding
stats if you have fielding statistics for this player and
you wish to enter them during the player creation process.
This is optional. You can always go back and enter
fielding stats later. And because fielding performance in DMB
is determined by the defensive ratings you assign, not the fielding
stats, you don't need to enter fielding statistics if you don't
want to.
6. Click OK to
advance to the player creation window.
Player creation window
After you have completed the options form, DMB displays another
window that contains a series of forms that you can use to enter
basic player information, statistics and ratings. At the bottom of
this window, you'll see buttons that allow you to move to the
Next form or Back to the previous form. When you are on the last
form, the text of the Next button changes
to Finish. Click the Finish button to have DMB take the information you
have entered, create the player, and add him to the database.
The series of forms that display in this window depend on the
options you selected (left/right versus overall, whether the
fielding stats form should be included) and the role (batter,
pitcher, dual) of the player. In every case, however, the first
form is for entering basic player information.
The basic information form includes the player's name, role,
primary position and birth date, among other things. See Players: General Information for a
full description of how to complete this form. Click Next to
advance to the next form and begin entering
player statistics.
One or more statistics forms follow the basic
information form. Each of these forms includes statistics that must
be entered for the DMB player creation formulas to work properly
and other statistics that are included only for display and
reporting purposes. The required statistics are marked with an
asterisk (*). See Players: Real-life Statistics
for additional information on these forms.
NOTE: When you create a
pitcher, the first statistical form that appears is for hitting
stats.
The last form is
always the player ratings form. Because the process of rating
players cannot be done strictly by formula and usually requires
that you apply some judgment to whatever information you have on
the player, DMB does not attempt to create these ratings for you.
You can enter whatever ratings you feel are appropriate given
everything you know about the player. See Players: Ratings Overview and the
related topics for a full description of these ratings.
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